• 3 minutes This Battery Uses Up CO2 to Create Energy
  • 5 minutes Shale Oil Fiasco
  • 9 minutes Don't sneeze. Coronavirus is a threat to oil markets and global economies
  • 12 minutes Historian Slams Greta. I Don't See Her in Beijing or Delhi.
  • 11 hours Boris Johnson taken decision about 5G Huawei ban by delay (fait accompli method)
  • 1 hour Demand for Diesel vs. Oil
  • 1 hour China gets caught?
  • 2 hours Which type of Hegemony will China follow
  • 2 days Governments that wasted massive windfalls
  • 14 hours Yesterday POLEXIT started (Poles do not want to leave EU, but Poland made the decisive step towards becoming dictatorship, in breach of accession treaty)
  • 2 days Here is Why People Lose Money Trading Natural Gas
  • 2 days We're freezing! Isn't it great? The carbon tax must be working!
  • 15 hours Environmentalists demand oil and gas companies *IN THE USA AND CANADA* reduce emissions to address climate change
  • 1 day Tesla Will ‘Disappear’ Or ‘Lose 80%’ Of Its Value
  • 2 days Let’s take a Historical walk around the Rig
  • 2 days US Shale: Technology
Meredith Taylor

Meredith Taylor

Writer at Oilprice.com 

More Info

This Niche Industry Has Exploded Overnight

Tech

This is where Fortnite meets Formula One. And it’s a wildly exciting meeting point.

When the next champion crosses the finish line as The World’s Fastest Gamer, they will get a $1-million prize.

And that’s just the tip of the iceberg in a sector that Goldman Sachs predicts will top $1 billion by the end of this year, and nearly $3 billion by 2022.

And while the Fortnite 2018 World Cup was one of the biggest events in esports ever, with 40 million players competing for a total prize pool of $30 million, The World’s Fastest Gamer has an important edge.

This is exactly where real sports meets esports. It’s where Fortnite meets Formula One. It’s the best of both worlds..

The company behind the World’s Fastest Gamer is Torque Esports (TSX:GAME.V, OTCMKTS:MLLLD), and when you lift the hood on this company, it’s got some serious horse power that goes way beyond this prestigious racing event.

In a gaming market that’s bigger than Hollywood …

Torque has its foot slammed on the gas, and it’s tapping into multiple gaming sectors.

That includes a data-collection and processing service that will dominate the industry…and a top-tier video game developer linked to the Formula One brand, Porsche and Nintendo.

But that’s not all…

Torque is minting REAL race car drivers, and the winner of this season’s WFG will be thrust into real-world professional motorsport career.

This could be the biggest breakout story in the esports arena.

For Torque, it’s just one of a collection of huge moves inside this same, exciting new space.

Here are 5 reasons to keep a very close eye on the Torque finish line:

#1 From $50B to $120B In Only 3 Years

Gaming revenue has tripled since 2000—rising from less than $50 billion to more than $120 billion per year.

This industry is now officially bigger than Hollywood. Major video game releases—Activision’s Call of Duty or Square Enix’s classic Final Fantasy VII—can cost tens of millions of dollars to produce.

Fortnite, a wildly popular third-person shooter, will hold its World Cup in 2019, with a prize pool of $100 million.

The four biggest esports events of 2018 generated 190.1 million viewing hours. The potential audience for esports in 2019 could be as high as 438 million people.

Series 1 of World’s Fastest Gamer was broadcast in 48 countries through 86 global broadcasters, including ESPN, CNBC and Fox Sports. The show reached an estimated 400 million households, and the principle a partnership came from McLaren F1.

Series 2 is already under way, and the media value potential from this single event is estimated to be $15 million. It’s set to blow way past that 400-million viewership, broadcast in over 50 countries by over 100 networks.

This time around, the key partner is Aston Martin, with a prize pool of $1 million.

And no expense has been spared when it comes to branding: Torque has recruited some of the biggest names in racing, including former F1 Team Ferrari driver Rubens Barrichello and 2x Indy 500 champion Juan Pablo Montoya.

Through this premier esports event, Torque can earn further brand exposure and enhance its position with partners in the racing world, …

#2 The High Street of Game Development

Torque (TSX:GAME.V, OTCMKTS:MLLLD) has acquired a video game developer—Eden Games, a racing game company that specializes in developing racing games including those linked with the Formula One brand.

Eden’s F1 Mobile game has already been downloaded 13 million times since its launch in September 2018.

Through Eden, Torque has access to a whole range of popular gaming brands, and partnerships with some of the biggest names in racing. In September it secured exclusive partnerships with Porsche and Nintendo.

Eden rolled out Gear Club Unlimited 2 in 2018, and plans to roll out additional racing games in the coming years across both Google’s Android and Apple’s iOS.  And Stream Hatchet, the premier name in esports data analytics, can deliver what no other data firm can match—quality data on trends in esports and on-line gaming.

Right now, Formula 1 is gunning for another trophy—this time, with younger players.

The average F1 fan is around 40 years old. The average Twitch audience is 21.

Last year, F1 had an audience based of 1.758 billion, and 490.2 million unique viewers globally.

That’s a huge fan base, but it’s nothing compared to Twitch, which boasted 9.3 billion hours of streams watched last year.

That’s where Formula One’s 1.758 billion audience could become significantly bigger…

#3 The Data Edge

The real coup here is Torque’s acquisition of Stream Hatchet data intelligence company.

All of the biggest names in tech—Twitch, YouTube, Facebook, the gaming platform Steam—desperately need data from within the esports and streaming space in order to understand its trends and market to its customers.

When it comes to data intelligence in the esports industry, Torque is quickly becoming a major player.  

Twitch is a data gold mine. Every sports rights holder out there right now knows that Twitch is the number one outlet for their content. It’s squeezing out all traditional channels.

Torque (TSX:GAME.V, OTCMKTS:MLLLD) is already the leading authority for providing data to sports rights holders, agencies and sponsors.

They’ve already made a huge splash in the esports market for streaming data …

Now they’re taking on the same for the sport and entertainment industries.

Right now, the data that Stream Hatchet collects is also sold to major gaming developers who can use it to further develop products for the gaming community based on feedback and user interaction. And through licensing fees and reporting fees it can monetize data in a way that is especially interesting in the esports and streaming space.

Up next, Stream Hatchet takes advantage of its strong position in the data collection market to target the traditional sport and entertainment industries.

#4 The Godfather of Motorsports Racing

Torque (TSX:GAME.V, OTCMKTS:MLLLD) has the an advantage on the competition in this space because it’s had a four-year head start.

Before the industry realized how vital data was to growth, Stream Hatchet was in the background, collecting esports data and delivering analytics to major tech and gaming firms to better understand trends.

Always ahead of these trends has been the “Godfather” of motorsports esports, and the mastermind behind the World’s Fastest Gamer—Darren Cox, CEO of Torque and former Global Motorsport Director for Nissan.

For over a decade, Cox has been transforming gamers into professional race car drivers. This isn’t his first rodeo in terms of blurring the lines between reality and gaming. He keeps taking it to the next level.

Between 2008 and 2015, Cox ran the GT Academy program—a racing and gaming program that transformed gamers into professional drivers. Cox has brought on quality brand ambassadors—Rubens Barrichello of Ferrari, and 2x Indy 500 champion Juan Pablo Montoya—to expand Torque’s reach. 

He’s grown Torque into an elite esports conglomerate, and perhaps the only company out there capable of connecting actual esports events and esports data.

Cox sees more than the road ahead—he sees this entire arena and it’s paved with data, the best in gaming, million-dollar prizes and a global audience that is growing by the minute.

#5 The Finish Line Isn’t Far

Through World’s Fastest Gamer and Eden, Torque has tapped into the huge automotive market.

Through Stream Hatchet, it’s created a major player in the data market that secures it a top slot across multiple industries.

Torque (TSX:GAME.V, OTCMKTS:MLLLD) has created a niche at the intersection of two massive industries— something that no other company has managed to do.

Esports is a growing sector within a much bigger gaming industry that is projected to hit $300 billion by 2025.

The total number of gamers in 2019 is projected to hit 2.4 billion.

Controlling the data in a market of that size is any media moguls dream.

It’s a simple as this:

A little-known company backed by the mastermind of World’s Fastest Gamer and the ‘Godfather’ of motorsports for the esports world is not only associated with the massively popular F1 brand and a host of others, it’s also secured for itself an interesting  position in the esports streaming data market.

And no one’s going anywhere without this data.

From a business perspective, the World’s Fastest Gamer trophy goes to Torque itself, for seeing the trends before anyone else did.

Other companies looking to get a leg-up in the gaming boom:

Apple (NASDAQ:AAPL) is also looking to tap into the gaming gold rush. It’s even launched its own streaming subscription service, Apple Arcade. Launched on September 19th, the service allows users to stream over 100 games directly on their Mac computers, iPhones or tablets. The service features no advertisements and costs a mere $4.99 per month to use with no limitations.

Microsoft (NASDAQ:MSFT): The maker of the Xbox and publisher behind such groundbreaking titles as Halo and Destiny, Microsoft unexpectedly became a heavy-hitter in the gaming industry in the early 2000s.

More recently, the company’s video game division has hit a few snags - like the rest of the industry, profits were held back by spiraling costs.

Now, Microsoft seeks to revitalize its gaming brand. Five years ago, the company bought up a dormant brand - Gears of War - and has a new game in the GoW series set for release in 2019, with plans for a movie, comics, games, and other tie-ins

Blackberry Ltd. (NYSE: BB, TSX:BB) made its name as a cell phone manufacturer, and essentially created what we now know as a smartphone, but many don't realize that Blackberry is actually providing mobile cybersecurity for government agencies worldwide. Not only that, it has played a pivotal role in the global gaming boom. 

Blackberry’s bets on less popular emerging tech plays has really paid off, according to its latest earings rounds, and as one of the companies that essentially paved the way for digital gaming, it’s sure to remain a favorite innovator among innovators for some time.

Stars Group Inc (NASDAQ:TSG, TSX:TSGI) is a world leader in the online and mobile gaming industry. With a focus on maintaining high regulatory standards while simultaneously offering a wide range of products across multiple platforms, Stars has solidified its place among the gaming hierarchy.

In December, Stars Group secured a major partnership with the National Basketball Association in order to use data and league marks across their digital sports betting offerings.

Scott Kaufman-Ross, Head of Fantasy & Gaming, NBA explained, "This dynamic partnership will be another way to create authentic fan engagement with league logos and official NBA betting data, while leveraging Stars' global expertise to further optimize the fan experience."

Rogers Communications Inc. (NYSE:RCI, TSX:RCI) is the biggest internet and cable provider in Canada with over 10 million subscribers across the country. While it is not necessarily a dominate force in content creation, it has set itself apart from its competitors with its growing customer base and advertising dominance.

Rogers is also a go-to internet provider for a large number of corporations dependent on reliable connections and high quality support.

ePlay Digital Inc. (CSE:EPY) creates technology that helps TV networks, esports teams and leagues and even venues cut through the noise to reach their target audience. The company brings together multiple platforms to create engagement across social media, traditional media, streaming, and more. With a team built from sports, esports, and gaming experts, ePlay knows the video game industry inside and out. That’s why they’ve secured partnerships with companies including Time Warner Cable, ESPN, Sony Pictures, AXS TV, Intel, AXN, Fiat, CBS, Cineplex, and others.

Kuuhubb Inc. (TSX: KUU.V) is a company active in the development and acquisition of lifestyle and mobile video game applications. Its strategy is to create sustainable shareholder value through its groundbreaking AI and big data applications suggest that its stock is currently undervalued, but it’s not likely this opportunity will last for much longer.

Though it’s focus is on mobile video games, Kuuhubb’s innovative technology makes it a likely target of acquisition and could be a key player in the mobile industry. 

By. Meredith Taylor

IMPORTANT NOTICE AND DISCLAIMER

PAID ADVERTISEMENT. This communication is a paid advertisement. Safehaven.com, Leacap Ltd, and their owners, managers, employees, and assigns (collectively “the Publisher”) is often paid by one or more of the profiled companies or a third party to disseminate these types of communications. In this case, the Publisher has been compensated by Torque Esports Corp. to raise public awareness about the company. Torque Esports Corp. paid the Publisher fifty thousand US dollars to produce and disseminate this and other similar articles and certain banner ads. This compensation should be viewed as a major conflict with our ability to be unbiased. 

Readers should beware that third parties, insiders, and/or their affiliates may liquidate shares of the profiled companies at any time, including at or near the time you receive this communication, which has the potential to hurt share prices. Frequently companies profiled in our articles experience a large increase in volume and share price during the course of public awareness marketing, which often ends as soon as the public awareness marketing ceases. The public awareness marketing may be as brief as one day, after which a large decrease in volume and share price may likely occur.

This communication is not, and should not be construed to be, an offer to sell or a solicitation of an offer to buy any security. Neither this communication nor the Publisher purport to provide a complete analysis of any company or its financial position. The Publisher is not, and does not purport to be, a broker-dealer or registered investment adviser. This communication is not, and should not be construed to be, personalized investment advice directed to or appropriate for any particular investor. Any investment should be made only after consulting a professional investment advisor and only after reviewing the financial statements and other pertinent corporate information about the company. Further, readers are advised to read and carefully consider the Risk Factors identified and discussed in the advertised company’s SEC, SEDAR and/or other government filings. Investing in securities, particularly microcap securities, is speculative and carries a high degree of risk. Past performance does not guarantee future results. This communication is based on information generally available to the public and on an interview conducted with the company’s CEO, and does not contain any material, non-public information. The information on which it is based is believed to be reliable. Nevertheless, the Publisher cannot guarantee the accuracy or completeness of the information.

SHARE OWNERSHIP. The owner of Safehaven.com owns shares and/or stock options of the featured companies and therefore has an additional incentive to see the featured companies’ stock perform well. The owner of Safehaven.com has no present intention to sell any of the issuer’s securities in the near future but does not undertake any obligation to notify the market when it decides to buy or sell shares of the issuer in the market. The owner of Safehaven.com will be buying and selling shares of the featured company for its own profit. This is why we stress that you conduct extensive due diligence as well as seek the advice of your financial advisor or a registered broker-dealer before investing in any securities.

FORWARD LOOKING STATEMENTS. This publication contains forward-looking statements, including statements regarding expected continual growth of the featured companies and/or industry. The Publisher notes that statements contained herein that look forward in time, which include everything other than historical information, involve risks and uncertainties that may affect the companies’ actual results of operations. Factors that could cause actual results to differ include, but are not limited to, changing governmental laws and policies impacting the company’s business, the size and growth of the market for the companies’ products and services, the companies’ ability to fund its capital requirements in the near term and long term, pricing pressures, etc. 

INDEMNIFICATION/RELEASE OF LIABILITY. By reading this communication, you acknowledge that you have read and understand this disclaimer, and further that to the greatest extent permitted under law, you release the Publisher, its affiliates, assigns and successors from any and all liability, damages, and injury from this communication. You further warrant that you are solely responsible for any financial outcome that may come from your investment decisions.

TERMS OF USE. By reading this communication you agree that you have reviewed and fully agree to the Terms of Use found here http:// Safehaven.com/terms-and-conditions If you do not agree to the Terms of Use http:// Safehaven.com/terms-and-conditions, please contact Safehaven.com to discontinue receiving future communications.

INTELLECTUAL PROPERTY. Safehaven.com is the Publisher’s trademark. All other trademarks used in this communication are the property of their respective trademark holders.  The Publisher is not affiliated, connected, or associated with, and is not sponsored, approved, or originated by, the trademark holders unless otherwise stated. No claim is made by the Publisher to any rights in any third-party trademarks.




Download The Free Oilprice App Today

Back to homepage

Leave a comment

Leave a comment




Oilprice - The No. 1 Source for Oil & Energy News